Really useful trick for snapshots and shadows!
Today I learned that the annoying stepped edge on shadows is all about an advanced setting.
I went into the Phototools menu in Firestorm today, playing around with posing a photo, and got very cranky with the way the shadows were rendering. I mean, really, look at this:
Uggggh. All those… raster-y stepped edges, and the shadows not meeting the object casting them. Why does it do this? WHY DOES SL HATE ME???
I went through the pop-up text on Firestorm’s Phototools ‘Lights and Shadows Settings’ menu bit by bit by bit, and found this on FOV Cutoff:
This determines the FOV cutoff at which the viewer will switch between ortho instead of perspective projection. If you are getting shadows that are ‘jaggedy’ try adjusting this setting for improvement. Also adjusting the XYZ values for the debug setting RenderShadowSplitExponent can be VERY helpful.
I played a bit with FOV Cutoff…
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